AI Insights · Timothy · January 2026
Top Slime Games in Poland: Q4 2025 Performance Overview
Explore the performance trends of the top slime games in Poland during Q4 2025, highlighting weekly downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2025, the top slime games in Poland showcased varied performance trends across downloads, revenue, and active users on a unified platform. This data, provided by Sensor Tower, offers insights into the dynamics of these popular apps.
PlaySlime:Slime Simulator Game by Slime Simulator Studio saw a notable rise in weekly downloads towards the end of the quarter, reaching approximately 242 downloads in the final week of December. Revenue for this app experienced a peak of around $398 in the same period, while active users showed a slight increase, closing the quarter at about 3.2K.
Pew Pew Slime - Idle RPG from X-LEGEND ENTERTAINMENT CO., LTD. reported a peak in weekly revenue at roughly $665 in late November. Weekly downloads remained stable, hovering around 170 downloads for most of the quarter.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced fluctuations in weekly downloads, with a significant drop mid-quarter but ending December with a modest increase to 54 downloads. Revenue trends showed a minor peak at $245 in late November, while active users remained relatively steady, closing at approximately 3.6K.
Monster Never Cry from Boltray Games had a consistent revenue stream, peaking at $312 in mid-November. Despite minimal download activity, active users grew from about 2.6K to over 3.2K by the end of the quarter.
Magic Fluids: visual art & fun by Mad Scientist saw a peak in downloads with 163 in late November. Revenue remained low, peaking at $44 in early December, and active users increased to 211 during the same period.
For more detailed insights and trends, visit Sensor Tower’s platform.