AI Insights · Timothy · January 2026
Top 5 Slime Games Performance in Peru Q4 2025
Explore the performance trends of the top slime games in Peru during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the final quarter of 2025, the top slime games in Peru demonstrated varying performance levels across downloads, revenue, and active users. Here's a breakdown of how each app fared.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a fluctuating trend in weekly revenue, starting at around $1.8K and dipping to $0.7K before closing the quarter at approximately $1.1K. Downloads experienced a resurgence towards the end of the quarter, climbing from 0.7K to 1.4K. Active users remained relatively stable, ending the quarter at about 9.8K.
PlaySlime:Slime Simulator Game had modest revenue gains, beginning at $11 and peaking at $58 by the year's end. Despite negligible downloads, active users increased slightly from 9 to 15.
World of Slime Simulator Games by Solid Apps INC experienced a noteworthy jump in downloads from negligible numbers to over 250 in December, while revenue peaked at $38 before settling at $33. Active users also surged, reaching nearly 300 by the end of December.
Joy Slime: Stress Relief &ASMR maintained a consistent revenue stream, fluctuating between $14 and $19, despite having no downloads or active users recorded.
Lastly, Super Big Slime: Black Hole 3D from Supercent, Inc. saw a dramatic increase in downloads from 0.7K to over 2.5K. Active users showed a similar upward trend, ending the quarter at nearly 69K.
These insights from Sensor Tower highlight the dynamic nature of the slime game market in Peru, with each app carving its own path in terms of user engagement and revenue generation. For more detailed analysis, visit Sensor Tower.