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AI Insights · Timothy · January 2026

Performance of Top Slime Games in New Zealand Q4 2025

Explore the performance trends of the top slime games in New Zealand during Q4 2025, highlighting revenue, downloads, and active users.

Performance of Top Slime Games in New Zealand Q4 2025

The final quarter of 2025 saw intriguing performance trends among the top slime games on a unified platform in New Zealand. According to Sensor Tower data, these apps displayed varied patterns in weekly revenue, downloads, and active users.

My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a fluctuation in weekly revenue, starting at $396 and ending the quarter at $281. The downloads began at 371, dropping to 128 by the end of December. Active users started at 1.4K, with a slight decline to just over 1K by the quarter's close.

PlaySlime:Slime Simulator Game showed a gradual rise in weekly revenue, peaking at $151 in late December. Downloads increased significantly from 61 to 149, while active users saw a mild increase from 1.5K to 1.5K+ by the end of the quarter.

Monster Never Cry by Boltray Games experienced modest weekly revenue, with a notable high of $110 in mid-November. Active users remained relatively stable, slightly increasing to 1K in December.

For Pew Pew Slime - Idle RPG, revenue surged towards the end of the quarter, reaching $272. Downloads varied, with a peak in late December at 59.

Finally, World of Slime Simulator Games maintained consistent yet low activity throughout the quarter, with revenue and active users remaining minimal.

These insights reveal the dynamic landscape of slime games in New Zealand, reflecting changing user preferences and engagement patterns. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026