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AI Insights · Timothy · January 2026

Top 5 Slime Games in Norway: Q4 2025 Performance

Explore the performance trends of the top five slime games on a unified platform in Norway during Q4 2025, highlighting downloads, revenue, and user engagement.

Top 5 Slime Games in Norway: Q4 2025 Performance

In the fourth quarter of 2025, the slime game genre showed varied performance on a unified platform in Norway. The data, sourced from Sensor Tower, provides insights into downloads, revenue, and active user trends.

PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a notable rise in weekly revenue, starting at approximately $250 and peaking at $326 in late December. Weekly downloads also increased significantly, reaching over 220 by the end of the quarter. Active users remained relatively steady, with a slight increase from 2.3K to 2.4K.

Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT experienced fluctuations in revenue, starting at $87 and peaking at $366. However, downloads decreased over the quarter, with a low of 17 in the final week of December.

I, Slime from Games Hub Hong Kong Limited had inconsistent revenue, peaking early at $371 and fluctuating thereafter. Downloads were minimal, with a few weeks of zero activity.

My Talking Slimy: Slime Cat 3D by Pixeland LLC maintained stable active users, fluctuating around 400. Revenue showed a slight upward trend towards the end of the quarter, reaching a high of $133.

Lastly, Joy Slime: Stress Relief & ASMR from Slime Melody LLC had a consistent revenue stream, though relatively low, with no download data available.

For more detailed insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026