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AI Insights · Timothy · January 2026

Top Slime Games Performance in Netherlands Q4 2025

Explore the performance trends of the top slime games on a unified platform in the Netherlands during Q4 2025, highlighting downloads, revenue, and active users.

Top Slime Games Performance in Netherlands Q4 2025

In the fourth quarter of 2025, the Netherlands saw varied performance trends among the top slime games on the unified platform. Here's a closer look at how each app fared based on data from Sensor Tower.

Pew Pew Slime - Idle RPG from X-LEGEND ENTERTAINMENT CO., LTD. experienced an impressive increase in weekly revenue, peaking at approximately $1.9K in late November. However, weekly downloads showed a decreasing trend, starting at 161 and dropping to 91 by the end of December.

My Talking Slimy: Slime Cat 3D, published by Pixeland LLC, had a consistent revenue stream, with minor fluctuations, closing the quarter at $301. Weekly downloads were low throughout the quarter, but active users remained stable, fluctuating slightly around 1.2K to 1.3K.

PlaySlime:Slime Simulator Game saw a modest revenue increase, ending December at $147. Downloads showed a strong upward trend, particularly towards the end of the quarter, reaching 236. Active users remained robust, peaking at 2.8K.

Monster Never Cry from Boltray Games had a steady revenue growth, reaching $189 mid-December. While downloads were negligible, active users increased towards the end of the quarter, peaking at 1.7K.

Finally, I, Slime by Games Hub Hong Kong Limited showed a decrease in revenue over the quarter, with a slight rebound to $90 at the end of December. Downloads were minimal throughout this period.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026