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AI Insights · Timothy · January 2026

Top 5 Slime Games Performance in Kuwait Q4 2025

Explore the performance of top slime games on a unified platform in Kuwait during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Slime Games Performance in Kuwait Q4 2025

In the fourth quarter of 2025, the top slime games on a unified platform in Kuwait showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app, based on Sensor Tower data.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced fluctuating weekly revenue, peaking at around $382 in late September and ending the quarter at $339. Downloads saw a notable increase towards the end, reaching 98, while weekly active users slightly increased from 1.9K in early December to 1.95K by the end of the year.

My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a steady revenue trend, with a slight peak of $220 in late October and settling at $171 by the end of December. Downloads peaked at 98 mid-December, and active users showed a mild increase early in the quarter, ending with 670.

Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment maintained a consistent revenue stream, with a slight dip in mid-December to $40, before rising to $56 by the end of the quarter.

Slime Simulator: Stress Relief by ASMR AI Games had a modest revenue increase, starting at $30 and peaking at $49 in early December. Downloads remained minimal throughout the quarter, peaking at 6 in mid-December.

Jelly Toys - Slime Simulator from Sound Jedi Ltd. showed a gradual increase in revenue, peaking at $46 in late December. Active users remained stable, hovering around 29 to 37 throughout the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026