AI Insights · Timothy · January 2026
Top Slime Games Performance in Finland Q4 2025
Explore the performance trends of the top slime games in Finland during Q4 2025, focusing on downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games in Finland showed varying performance metrics on the unified platform. Here's a detailed look at their trends based on data from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a fluctuating weekly revenue, peaking at about $108 in late October and mid-November. Downloads saw an upward trajectory towards the end of the quarter, with a notable increase to 55 in mid-December. Active users remained relatively stable, hovering around 1K throughout the period.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. showed a significant rise in revenue towards the quarter's end, reaching $274 in the last week of December. However, the downloads reflected a downward trend, starting at 31 and dropping to 19 by the end of the quarter.
My Talking Slimy: Slime Cat 3D from Pixeland LLC had a steady revenue stream, peaking at $74 in late November. Weekly downloads fluctuated slightly, ending the quarter at 19. Active users remained consistent, averaging around 330.
Super Slime Simulator by Dramaton LTD saw a dramatic increase in downloads, reaching 241 in late December. Revenue was modest, peaking at $59 in October, while active users showed a resurgence towards the end of the quarter, climbing to 731.
Finally, World of Slime Simulator Games from Solid Apps INC had a stable revenue stream, with minor fluctuations around $23 towards the quarter's end.
For more insights into these trends, visit Sensor Tower's platform.