AI Insights · Timothy · January 2026
Top Slime Games Performance in Colombia Q4 2025
Explore the Q4 2025 performance trends of the top slime games in Colombia on a unified platform, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the top slime games in Colombia demonstrated varied performance on a unified platform, encompassing both iOS and Android. Here's a closer look at the trends for each application, based on data from Sensor Tower.
My Talking Slimy: Slime Cat 3D by Pixeland LLC began the quarter with weekly revenue around $1K, which saw a decline to approximately $450 by mid-November before bouncing back to $721 at the end of December. Downloads started at 3.5K, dropped to a low of 1.1K, but then climbed again to over 3K. Active users fluctuated, peaking at 18K in mid-December.
PlaySlime:Slime Simulator Game from Slime Simulator Studio maintained steady weekly revenue around $150 throughout the quarter. Downloads began at 54, dipped to single digits, but rose significantly to 216 by the year's end. Active users experienced a slight decline from 3.1K to 2.9K.
Fluid Simulation, developed by Pavel Dobryakov, saw modest revenue peaking at $33 in late October. Downloads stayed minimal, while active users remained stable, ending the quarter with 28 users.
Bruno - My Talking Slime Pet from Dramaton LTD witnessed impressive download numbers, starting at 5K and reaching over 19K in mid-December. Revenue remained low, with occasional peaks, while active users grew steadily, peaking at over 141K.
Jelly Toys - Slime Simulator by Sound Jedi Ltd. showed negligible activity in downloads and revenue, with active users consistently at 3.
For more detailed insights and trends, visit Sensor Tower's platform to explore further into these applications' performance.