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AI Insights · Timothy · January 2026

Performance of Top 5 Simulator Games on Unified Platform in Slovenia, Q4 2025

Explore the performance trends of the top simulator games in Slovenia during Q4 2025, with insights from Sensor Tower's data on downloads, revenue, and active users.

Performance of Top 5 Simulator Games on Unified Platform in Slovenia, Q4 2025

In the fourth quarter of 2025, the performance of the top simulator games on a unified platform in Slovenia exhibited varied trends. According to Sensor Tower's data, these applications showed distinct patterns in terms of downloads, revenue, and active users.

Teacher Simulator: Study Time! from Kwalee Ltd experienced fluctuations in weekly downloads, peaking at approximately 943 in late October, before gradually declining to 194 by the end of December. Weekly revenue showed minimal activity, with a peak of around $8 in early November. The number of active users started strong at about 1.4K in October and saw a steady decline to 414 by the end of the quarter.

House Makeover: ASMR Cleaning by Muhammad Danish saw an initial rise in downloads, reaching its highest at 732 in early October, and then stabilized around the 300 mark towards the end of December. Active user numbers followed a similar pattern, peaking at 1.1K and settling at 720 by the quarter's close.

Woodturning 3D from Voodoo showed a gradual increase in weekly downloads, beginning at 261 and reaching 711 by late December. Active users mirrored this trend, starting at 723 and climbing to 2K by the end of the quarter. Revenue activity was sporadic, with a peak of around $7 in early November.

Referee Simulator 3D by J LABS TEKNOLOJI ANONIM SIRKETI had its downloads peak at 925 in late October, followed by a decline to approximately 299. Active users started at 1.6K, peaking at 2.4K, and ending at 1.4K. Revenue spiked at $12 in mid-November.

Cookingdom by ABI GLOBAL LTD. experienced a peak in downloads at 809 in late October, with a low of 136 in early December. Active users saw an initial rise to 2.5K and then a decline, ending at 1.8K. Revenue was minimal, with a slight peak of $3 in October.

These insights provide a snapshot of the dynamic performance of simulator games in Slovenia, highlighting trends that can be further explored through Sensor Tower's comprehensive data offerings.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026