AI Insights · Timothy · January 2026
Top 5 Shopping Games on Unified Platform in Germany - Q4 2025
Explore the performance of the top shopping games in Germany, Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the top shopping games in Germany on the unified platform showcased varied performance across key metrics such as downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. experienced a peak in weekly downloads mid-October with approximately 40K, before settling around 23K by the end of December. Revenue peaked in late October at around $28.7K, while weekly active users reached nearly 300K in late October before closing the quarter at about 240K.
My Supermarket Simulator 3D® from Game District LLC saw a steady increase in both downloads and revenue. Weekly downloads grew from 10K at the start of the quarter to over 14K by December's end. Revenue climbed steadily, peaking at about $7.6K in late December. The active user base fluctuated, peaking at 74K in late December.
Goods Triple Match: Sorting 3D by Guru Smart Holding Limited showed modest growth. Downloads rose from 5K to 9.5K, while revenue gradually increased, peaking at $2.5K in the final week of the year. Active users increased steadily, reaching over 44K by the end of December.
Goods Jam: Goods Sorting from Zego Global Pte Ltd displayed a notable uptick in revenue, climbing from $2K in late September to $6.7K by December’s end. Downloads fluctuated, peaking at over 12K in early October, before leveling out around 4.3K at year-end. Active users followed a similar trend, peaking at 15K in early December.
Hypermarket 3D: Store Cashier by Sunday.gg experienced a gradual increase in downloads, from 5.9K to 9K by late December. Revenue remained minimal, peaking at just $155 in late December. Active users saw significant fluctuations, beginning at 20K and reaching a high of 34K in October before declining to 18K by year-end.
These insights reflect the diverse performance of shopping games in Germany, highlighting trends in user engagement and monetization strategies. For more detailed analysis, visit Sensor Tower.