AI Insights · Timothy · January 2026
Top 5 Sengoku Games Performance in the Middle East: Q4 2025
Explore the performance of the top 5 Sengoku games on a unified platform in the Middle East during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top five Sengoku-themed games on a unified platform in the Middle East exhibited varied performance metrics, as reported by Sensor Tower. Here's a closer look at how these games fared.
Sengoku Fubu from Bekko.com saw significant fluctuation in weekly revenue, with a peak of approximately $489 in the first week of November. Downloads spiked early in the quarter, reaching over 1K in the week of October 13. However, weekly active users declined steadily from 796 at the start of the quarter to 760 by the end.
Shogun: War and Empire, published by Daniel Javurek, experienced consistent increases in downloads, culminating at 31 by the last week of December. However, revenue data was unavailable for this period.
Ninja Village by Kairosoft Co.,Ltd maintained a modest revenue stream, with $13 reported in early December. The app's downloads fluctuated slightly, peaking at 9 in mid-October.
For Great Conqueror 2: Shogun, published by 悦 张, revenue showed a strong upward trajectory, reaching $302 in the final week of December. Downloads remained low but consistent, with a slight increase towards the end of the quarter.
Finally, Shogun's Empire: Hex Commander from Teresa Dymek saw modest revenue growth, peaking at $31 in early November. Downloads were minimal but showed a slight uptick in the last week of the year.
For more detailed insights, visit Sensor Tower's platform to explore the comprehensive data on these applications.