AI Insights · Timothy · January 2026
Top 5 Sengoku Games Performance on Unified Platform in Oceania Q4 2025
Explore the Q4 2025 performance of top Sengoku games in Oceania, highlighting trends in revenue, downloads, and active users.
In the fourth quarter of 2025, the top Sengoku-themed games demonstrated varied performance metrics in Oceania on a unified platform, as reported by Sensor Tower.
Great Conqueror 2: Shogun from EasyTech Games showed a noticeable increase in weekly revenue, reaching approximately $855 in the first week of December. Weekly downloads fluctuated slightly, peaking at 44 in late October. Active users saw a mild decline, starting at 19 and ending at 18 by the end of the quarter.
新信長之野望(國際版) generated a steady revenue stream, with a peak of $679 in early October and a notable rise to $305 at the end of December. Downloads remained minimal, with only a slight increase in mid-December. Active users were also low, with a maximum of 3 in mid-December.
Sengoku Fubu experienced fluctuating revenue, peaking at $511 in early October and $485 in the final week of December. Downloads were sparse, with a maximum of 30 in mid-October. Active users showed a gradual decline, starting at 121 and decreasing to 96 by the quarter's end.
霸王之野望 by RASTAR GAMES HK had inconsistent revenue, with a significant peak of $525 in late October. However, there were no recorded downloads or active users throughout the quarter.
Finally, Shogun's Empire: Hex Commander from Home Net Games maintained modest revenue levels, peaking at $57 in mid-October. Downloads were minimal, and active users remained low, with a slight peak at 6 in early December.
For more detailed insights into these applications, visit Sensor Tower's comprehensive data analytics platform.