AI Insights · Timothy · January 2026
Performance of Top 5 Sengoku Games on Unified Platform in Europe, Q4 2025
Explore the performance trends of the top 5 Sengoku games in Europe during Q4 2025, highlighting downloads, revenue, and active user metrics.
In the fourth quarter of 2025, the top Sengoku-themed games on a unified platform in Europe displayed varied performance trends. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users for these popular games.
Great Conqueror 2: Shogun experienced fluctuations in its weekly revenue, starting at approximately $3.9K and peaking at $5.8K in late December. Downloads varied throughout the quarter, with a notable increase to 427 in the week of December 22. Active users saw a peak of 356 in early December before declining to 233 by the end of the year.
Shogun's Empire: Hex Commander showed a stable revenue trend, reaching $371 in early November and ending the year at $319. Downloads peaked at 297 in mid-November, while active users fluctuated, peaking at 216 in early November before settling at 104 by the end of December.
Sengoku Fubu had a notable surge in revenue, finishing the quarter at $1.5K. Downloads were concentrated in mid-October, reaching 2.5K, while active users started strong at 2.9K and gradually declined to 2.7K by the year's end.
The game 九州劫-沙盘战争策略手游 saw a steady increase in revenue towards the end of the quarter, with $460 in the final week of December.
Finally, Ninja Village showed a relatively stable revenue pattern, peaking at $127 mid-quarter. Downloads remained consistent around 80, with a slight increase to 91 by the last week of December.
These insights from Sensor Tower highlight the diverse performance trends of Sengoku games in Europe, offering a glimpse into user engagement and monetization strategies within this popular genre.