AI Insights · Timothy · January 2026
Top 5 Season Pass Games Performance in South America Q4 2025
Explore the performance of top Season Pass games in South America during Q4 2025, with insights on downloads, revenue, and active users.
In the final quarter of 2025, the top five Season Pass games showed remarkable trends on the unified platform in South America, according to data from Sensor Tower.
Clash Royale by Supercell saw its weekly revenue fluctuate, peaking at about $1.45M in early December. Weekly downloads initially rose to 1.05M in late October before tapering off to approximately 552K by the end of December. The game maintained a strong weekly active user base, beginning at 20.4M and ending the quarter with around 19.3M.
Free Fire x JUJUTSU KAISEN from Garena International displayed a significant increase in weekly revenue, culminating at $1.18M by the last week of December. Downloads exhibited a similar upward trajectory, with a high of 1.16M in late December. Active users surged to 28M by the quarter's close.
Pizza Ready! developed by Supercent, Inc. experienced a steady increase in weekly revenue, reaching $3.4K in late December. Downloads showed a consistent rise, hitting 990K by the end of the year. The app's active users rose from 1.5M to 2.6M over the quarter.
Subway Surfers by Sybo Games ApS had a modest revenue trend, with weekly earnings peaking at $4.6K in early October. Downloads varied, starting at 593K and stabilizing around 513K by December's end. Active users hovered around 10.9M as the quarter concluded.
Finally, Paper.io 2 from Voodoo saw its revenue peak at $2.3K in the last week of December. Downloads increased steadily, reaching 664K by the quarter's finale. Active users grew significantly, from 1.6M to 3.05M throughout the period.
These insights highlight the dynamic performance of these popular games, with more detailed analysis available on Sensor Tower's platform.