AI Insights · Timothy · January 2026
Top 5 Season Pass Games on Unified Platform in Sweden, Q4 2025
Explore the performance of the top 5 season pass games in Sweden during Q4 2025, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2025, Sweden's gaming landscape saw notable performances from the top 5 season pass games on a unified platform, combining data from both iOS and Android. Here's a closer look at each game's metrics based on Sensor Tower's insights.
Clash Royale by Supercell experienced a fluctuating revenue trend, peaking at about $177K in early October and closing the year at approximately $46K. Weekly downloads decreased steadily from 15.5K to just over 4K, while active users remained relatively stable, fluctuating between 210K and 278K.
Kingshot from Century Games Pte. Ltd. showed a consistent revenue stream with a high of $143K in late December. Downloads were varied, starting at 9.6K, dropping to 4.4K mid-quarter, and rising again to 10K by the year-end. Active users also saw an upward trend, growing from 29.5K to 27.5K.
Royal Kingdom by Dream Games displayed a gradual increase in revenue, reaching $57K in the final weeks of December. Downloads fluctuated, with a notable peak at 9.8K in mid-October and ending at 7.8K. Active users rose from about 43.6K to 57.6K by the end of the quarter.
Hole.io by Voodoo recorded minimal revenue, peaking at $524 in late December. Downloads ranged from 3.2K to 7.3K, while active users varied between 15.8K and 22.2K, showing a gradual increase towards the end of the year.
Finally, Paper.io 2, also by Voodoo, saw revenue grow to $445 by the end of December. Downloads started at 1.8K, rising steadily to 12.9K. Active users showed a similar trend, beginning at 21.1K and closing at 40.9K.
For more detailed insights into these games and their performance, visit Sensor Tower's platform.