AI Insights · Timothy · January 2026
Top 5 Season Pass Games in Europe Q4 2025
Explore the performance trends of the top 5 season pass games on a unified platform in Europe during Q4 2025, including metrics on downloads, revenue, and active users.
In the fourth quarter of 2025, the top five season pass games in Europe showed varied performance trends on a unified platform, combining data from both iOS and Android. Here's a closer look at their metrics, sourced from Sensor Tower.
Clash Royale from Supercell saw its weekly revenue fluctuate, starting at approximately $4.8M and peaking at $7.1M in early October before declining to around $2.9M by the end of December. Downloads decreased steadily from 880K to 314K, while active users experienced a mild decline, beginning at 34.2M and ending at 31.7M.
Paper.io 2 by Voodoo displayed a stable revenue pattern, finishing the quarter at around $16.4K. Downloads increased significantly, from 283K at the start to over 1M by the quarter's end. Active users grew from 3.3M to 6.4M, indicating a strong engagement.
Subway Surfers from Sybo Games maintained a fairly stable revenue, closing at approximately $22.4K. Downloads showed an upward trend, reaching 632K in the final week. However, active users decreased from 15.4M to 11.9M, suggesting a drop in retention.
Hole.io, another title from Voodoo, experienced a slight increase in revenue, ending at $18.1K. Downloads saw a rise from 494K to 635K, while active users increased from 1.7M to 2.4M, reflecting growing popularity.
Finally, Pizza Ready! by Supercent, Inc. showed steady revenue growth, concluding the quarter at $14.8K. Downloads surged from 344K to 625K, and active users rose from 1.3M to 2.1M, indicating a positive reception.
These insights reflect the dynamic nature of the mobile gaming market in Europe. For more detailed analysis, visit Sensor Tower.