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AI Insights · Timothy · January 2026

Top 5 Season Pass Games in Argentina: Q4 2025 Performance

Explore the performance of top season pass games in Argentina during Q4 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Season Pass Games in Argentina: Q4 2025 Performance

In the fourth quarter of 2025, the performance of top season pass games in Argentina on a unified platform showcased intriguing trends. This analysis is based on data from Sensor Tower, providing insights into weekly downloads, revenue, and active users.

Clash Royale from Supercell saw fluctuations in its weekly revenue, starting at approximately $50.1K and peaking at $59.1K in early October, before declining to around $33.9K by the end of December. Downloads began strong at 87.7K and reached a peak of 99.5K mid-October, then tapered off to 47.5K. Active users decreased steadily from over 4.1M to approximately 2.7M.

Free Fire x JUJUTSU KAISEN by Garena International maintained a consistent rise in revenue, starting at $32K and ending at $45.8K. Downloads showed an upward trend, peaking at 76.9K in late December. Active users also increased from 2.5M to over 3.2M by the quarter’s end.

Subway Surfers from Sybo Games experienced low revenue, hovering around $300. Downloads started at 46.3K and reached 56.7K mid-October, then stabilized around 37K. Active users fluctuated, peaking at 1.4M before declining to 883K.

Pizza Ready! developed by Supercent showed minor revenue variations, peaking at $134 in early November. Downloads increased from 29.3K to 57K by year-end, and active users grew significantly from 123K to 245K.

Hole.io by Voodoo had modest revenue, peaking at $242 in late December. Downloads started at 33.5K and rose to 43.7K, while active users showed a steady increase, finishing the quarter at 215K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026