AI Insights · Timothy · January 2026
Top 5 Science Games in the US: Q4 2025 Performance
Explore the performance trends of the top science games in the US during Q4 2025, including downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2025, the performance of the top science games on a unified platform in the United States showcased diverse trends across downloads, revenue, and active users. Here’s a closer look at the top five games:
Plague Inc. from Ndemic Creations saw a notable peak in weekly revenue at approximately $33.8K in late December. The game experienced fluctuations in weekly downloads, with a high of about 24.2K the week of December 22. Active users also showed significant growth, reaching nearly 95.8K by the end of the quarter.
Jetpack Joyride by Halfbrick Studios had steady weekly revenue, peaking at around $4.2K in December. Weekly downloads remained consistent, with a high of 18.5K in late November. Active users showed a slight decline, closing the quarter at about 110K.
Patient Zero: Virus game from Brightika, Inc. experienced varied revenue, peaking at $7.9K in December. Downloads decreased over the quarter, but active users increased to about 34.3K by the end of December.
Infinite Craft by Neal showed modest revenue growth, reaching $117 in the last week of December. Downloads increased steadily throughout the quarter, finishing at 13.7K. Active user numbers also rose significantly, culminating in nearly 94.8K users.
Finally, Merge Animals 3D - Mutant race by SayGames LTD maintained consistent download numbers, with a peak of 11.3K in late December. Active user numbers fluctuated, ending the quarter at approximately 16.2K.
These insights are drawn from Sensor Tower data, providing a detailed view of the science game market’s performance in Q4 2025. For more comprehensive insights, visit Sensor Tower's platform.