AI Insights · Timothy · January 2026
Top 5 Science Games Performance in the US Q4 2025
Explore the performance trends of the top 5 science games on a unified platform in the US during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top science games in the United States showed varied performance on a unified platform. Here's a closer look at the trends for each game, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw a notable increase in weekly revenue, peaking at approximately $33.8K in late December. Weekly downloads also rose, reaching 24.1K in the same period. Active users increased significantly, peaking at 95.8K by the end of December.
Cell to Singularity: Evolution, published by Computer Lunch, experienced a surge in revenue, hitting $35.2K in late December. Downloads saw a gradual increase, peaking at 7.5K, while active users rose dramatically to 144.6K by the quarter's end.
Patient Zero: Virus game by Brightika, Inc. showed fluctuations in revenue, with a peak of $7.9K in December. Downloads varied throughout the quarter, reaching a high of 23.6K in September. Active users peaked at 46K in early November.
Jetpack Joyride from Halfbrick Studios maintained a steady revenue stream, peaking at $4.2K in December. Downloads showed an upward trend in late December, reaching 18.1K. Active users remained high, with a peak of 145K in mid-October.
Upload Labs by EnigmaDev Studios had its revenue peak at $1.5K in December. Downloads were highest in early December, reaching 6.2K.
For more detailed insights and data, visit Sensor Tower.