AI Insights · Timothy · January 2026
Top 5 Science Games Performance in Slovenia Q4 2025
Explore the trends in weekly downloads, revenue, and active users for the top science games in Slovenia during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, Plague Inc. by Ndemic Creations showed notable fluctuations in its metrics. Weekly revenue peaked at $39 in late October, while downloads reached 54K around the same time. Active users began the quarter at 83K, rising to 115K before tapering off to 72K by year-end.
Cell to Singularity: Evolution from Computer Lunch experienced a jump in revenue with $46 in mid-November and $50 at the end of December. Downloads remained relatively low, with a brief rise to 19K in late December. Active users showed a gradual increase, ending the quarter at 46K.
Terra Nil by Netflix, Inc. had modest revenue peaks of $24 in late November and $12 in late December. However, downloads were minimal, not exceeding 2K at any point. Active users decreased from 30K to 10K over the quarter.
Jetpack Joyride by Halfbrick Studios saw varied revenue, with a high of $9 in mid-November. Weekly downloads were more consistent, peaking at 32K in late December. Active users remained relatively stable, finishing the quarter at 101K.
Patient Zero: Virus game from Brightika, Inc. achieved a significant increase in downloads, reaching 240K in mid-October. Revenue varied, with a high of $11 in late October. Active users showed a dramatic rise to 368K in late October, closing the quarter at 243K.
These insights are based on Sensor Tower data, which provides further analysis and trends across various metrics.