AI Insights · Timothy · January 2026
Top 5 Science Games Performance in Romania Q4 2025
Explore the performance trends of the top science games in Romania during Q4 2025, highlighting downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2025, the top science games in Romania exhibited varied performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into this dynamic market.
Plague Inc. from Ndemic Creations showed a notable increase in weekly revenue, culminating at approximately $226 in the week of December 22. Meanwhile, downloads saw a peak at 296 during the same week, and active users fluctuated slightly, closing the quarter at 581.
Cell to Singularity: Evolution by Computer Lunch experienced a significant revenue spike in mid-December, reaching around $405. However, downloads remained relatively low, peaking at 27 in late October. Active users saw a gradual decline, ending the quarter at 190.
Patient Zero: Virus game from Brightika, Inc. had a varied performance with revenue reaching $141 in late December. Downloads peaked early in the quarter at over 1K, while active users showed a significant increase, reaching 1,168 by the end of December.
Atomas by Max Gittel saw a slight increase in revenue, peaking at $50 in mid-December. Downloads were minimal, and active users gradually decreased, ending at 21.
Lastly, Grow Recycling: Kids Games by Gro Play had stable revenue trends, peaking at $43 mid-December, although no download data was available.
These insights reflect the diverse dynamics of the science games market in Romania. For more detailed analytics, visit Sensor Tower.