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AI Insights · Timothy · January 2026

Top 5 Science Games Performance in Romania Q4 2025

Explore the performance trends of the top science games in Romania during Q4 2025, highlighting downloads, revenue, and active users on a unified platform.

Top 5 Science Games Performance in Romania Q4 2025

In the fourth quarter of 2025, the top science games in Romania exhibited varied performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into this dynamic market.

Plague Inc. from Ndemic Creations showed a notable increase in weekly revenue, culminating at approximately $226 in the week of December 22. Meanwhile, downloads saw a peak at 296 during the same week, and active users fluctuated slightly, closing the quarter at 581.

Cell to Singularity: Evolution by Computer Lunch experienced a significant revenue spike in mid-December, reaching around $405. However, downloads remained relatively low, peaking at 27 in late October. Active users saw a gradual decline, ending the quarter at 190.

Patient Zero: Virus game from Brightika, Inc. had a varied performance with revenue reaching $141 in late December. Downloads peaked early in the quarter at over 1K, while active users showed a significant increase, reaching 1,168 by the end of December.

Atomas by Max Gittel saw a slight increase in revenue, peaking at $50 in mid-December. Downloads were minimal, and active users gradually decreased, ending at 21.

Lastly, Grow Recycling: Kids Games by Gro Play had stable revenue trends, peaking at $43 mid-December, although no download data was available.

These insights reflect the diverse dynamics of the science games market in Romania. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026