AI Insights · Timothy · January 2026
Top 5 Science Games Performance in the Middle East, Q4 2025
Explore the performance trends of the top 5 science games on a unified platform in the Middle East during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the top science games in the Middle East showed varied performance metrics across downloads, revenue, and active users. Here's a detailed look at how these games fared.
Plague Inc. from Ndemic Creations saw weekly revenue fluctuate slightly, peaking at around $432 in early November. Downloads peaked at 495 in late November, while weekly active users reached a high of 669 during the same period.
Cell to Singularity: Evolution by Computer Lunch experienced a notable increase in revenue towards the end of December, reaching $593. Downloads peaked at 129 in the week of December 22, while active users climbed steadily, ending the quarter at 402.
Jetpack Joyride from Halfbrick Studios had consistent download numbers, with a peak of 2.3K in early December. Revenue was highest at $222 in mid-October, and active users remained strong, peaking at 9.9K at the start of the quarter.
Patient Zero: Virus game by Brightika, Inc. showed a significant jump in downloads in early October, reaching 1.4K. The game's revenue peaked at $360 in mid-October, and active users hit a high of 2.6K in early November.
Idle Human from Green Panda Games saw its revenue peak at $92 in early November. Downloads peaked at 886 in early December, while active users reached a high of 1.4K during the same period.
For more detailed insights and data on these games, visit Sensor Tower.