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AI Insights · Timothy · January 2026

Top Science Games Performance in Luxembourg Q4 2025

Explore the performance trends of the top 5 science games in Luxembourg during Q4 2025, with insights from Sensor Tower's unified platform data.

Top Science Games Performance in Luxembourg Q4 2025

In the fourth quarter of 2025, the top science games in Luxembourg showcased varied performance metrics according to Sensor Tower's data. Here's a detailed look at the trends for each app.

Cell to Singularity: Evolution, developed by Computer Lunch, saw a fluctuating pattern in weekly revenue, starting at a modest $8 and peaking at $117 mid-November. Download numbers were minimal, with a slight uptick in late December to 7, while active users increased from 12 to 17 by the end of the quarter.

Plague Inc. from Ndemic Creations experienced a steady revenue stream, averaging around $40-$60 weekly. Downloads reached a high of 63 in early December, with active users peaking at 129 in mid-October before settling at around 54 by year-end.

Jetpack Joyride by Halfbrick Studios showed sporadic revenue, with a notable peak at $118 in early December. Download numbers were relatively low, with active users slightly declining from 34 to 10 over the quarter.

Patient Zero: Virus game by Brightika, Inc. saw revenue fluctuate, peaking at $41 mid-November. Downloads peaked at 21 in early October, while active users increased to 20 by mid-November before decreasing to 14 by the end of December.

Finally, Cell Expansion Wars from MOBIRIX maintained a consistent revenue stream, starting at $9 and reaching up to $23 mid-December.

These insights highlight the dynamic landscape of science games in Luxembourg, with more detailed data available from Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026