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AI Insights · Timothy · January 2026

Top Science Games Performance in Latin America: Q4 2025

Explore the performance trends of the top 5 science games on a unified platform in Latin America during Q4 2025, with insights from Sensor Tower.

Top Science Games Performance in Latin America: Q4 2025

In the fourth quarter of 2025, the top science games on a unified platform in Latin America displayed varied performance trends, as revealed by Sensor Tower data.

Plague Inc. from Ndemic Creations showed significant growth in weekly revenue, starting from approximately $2.7K and peaking at $5.9K by the end of December. Weekly downloads fluctuated, with a notable spike reaching 32.7K in late December. Active users increased steadily, culminating in over 104.5K users by the quarter's close.

Cell to Singularity: Evolution by Computer Lunch had a surge in revenue mid-quarter, peaking at $2.5K. Downloads were highest in mid-November at 6.6K, while active users rose to 97.4K by the end of December.

Jetpack Joyride from Halfbrick Studios maintained stable weekly revenue, ending the quarter at $1K. Downloads remained consistent, with a high of 19.9K at the start and active users peaking at 101K towards the end of November.

Patient Zero: Virus game by Brightika, Inc. saw modest revenue, with a peak at $362. Downloads spiked early in October at 8.8K, and active users reached 13.9K by the end of October.

Homo Evolution by Azur Interactive Games Limited experienced consistent downloads, peaking at 1.5K in early December. Revenue remained low, peaking at $95, while active users saw a subtle rise to 2.5K by early December.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026