AI Insights · Timothy · January 2026
Top 5 Science Games in Ireland Q4 2025: Unified Platform Insights
Explore the performance trends of the top 5 science games in Ireland during Q4 2025, with data from Sensor Tower highlighting downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2025, the top science games in Ireland demonstrated varied performance trends across downloads, revenue, and active user metrics. Here's a closer look at how each game fared, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw a significant increase in weekly revenue, reaching approximately $362 in the week of December 22. Downloads peaked at 286 during the same week, while active users hit a high of 486 in mid-October before experiencing fluctuations throughout the quarter.
Cell to Singularity: Evolution by Computer Lunch maintained a relatively stable weekly revenue, with a notable peak of $218 in late November. Despite low download numbers, the game saw an increase in active users, rising to 166 by the end of December.
Jetpack Joyride, developed by Halfbrick Studios, experienced consistent weekly downloads, peaking at 158 in late December. The game’s revenue reached $82 in the week of December 22, with active users fluctuating but ending the quarter at a strong 648.
Homo Evolution from Azur Interactive Games Limited showed a modest revenue trend, peaking at $45 in early December. Downloads remained low throughout the quarter, while active users saw a slight increase, reaching 26 mid-December.
Patient Zero: Virus game by Brightika, Inc. demonstrated a strong performance in terms of downloads, which spiked at 287 in mid-October. Weekly revenue peaked at $90 in the final week of December, while active users showed a steady increase, ending the quarter at 423.
These insights provide a snapshot of the dynamic landscape of science games in Ireland. For more detailed analytics and insights, visit Sensor Tower.