AI Insights · Timothy · January 2026
Top 5 Science Games Performance in Greece Q4 2025
Explore the performance trends of the top science games on a unified platform in Greece during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top science games on a unified platform in Greece showcased varying trends in downloads, revenue, and active user engagement.
Plague Inc. from Ndemic Creations saw weekly revenue fluctuate, peaking at about $110 in late December. Downloads remained relatively stable, with a notable increase to 236 in the week of December 22. Active users showed a consistent rise, reaching 459 by the end of the quarter.
Cell to Singularity: Evolution by Computer Lunch experienced a significant revenue spike to $238 in the week of December 22. While downloads remained low overall, a peak of 100 was observed in the same week. Active users grew steadily, culminating at 282 by the quarter's end.
Jetpack Joyride from Halfbrick Studios reported a sharp increase in revenue to $92 at the start of December. Downloads were highest at 316 in late September, with a gradual increase to 223 by the year's end. Active users varied, peaking at 902 at the beginning of the quarter, then stabilizing around 650.
Patient Zero: Virus game by Brightika, Inc. showed modest revenue, with a high of $37 in late December. Downloads surged to 620 in mid-October. Active users increased significantly to 1170 by the end of October, maintaining a strong presence throughout the quarter.
Upload Labs from EnigmaDev Studios struggled with lower revenue and downloads, only reaching a peak of 108 downloads in early December.
These insights are derived from Sensor Tower data, where more detailed analytics on app performance can be accessed.