AI Insights · Timothy · January 2026
Top Science Games on Unified Platform in France Q4 2025
Explore the performance trends of the top science games in France during Q4 2025, with data insights from Sensor Tower.
The fourth quarter of 2025 saw noteworthy trends in the performance of top science games on the unified platform in France. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular apps.
Cell to Singularity: Evolution by Computer Lunch experienced a significant climb in weekly revenue, peaking at around $2.9K at the end of December. Downloads increased notably in late December, reaching 1.5K, while active users rose steadily to about 11.1K in early December before tapering off slightly.
Plague Inc. from Ndemic Creations maintained a consistent revenue flow, with a peak of $2.4K in the week of December 22. Downloads saw a significant spike to 3.2K in the same week, and active users surged to 13.1K shortly after.
Patient Zero: Virus game by Brightika, Inc. showed stable weekly revenue, peaking at $751 in December. Downloads fluctuated throughout the quarter, with a notable increase to 2.6K at the end of December. Active users saw an upward trend, ending the quarter with 7.2K.
Jetpack Joyride from Halfbrick Studios had a relatively stable performance, with revenue hovering around $300. Downloads peaked at 3.1K in late December, and active users remained consistent, closing the quarter at 10.6K.
Cell Expansion Wars by MOBIRIX showed a modest increase in revenue, peaking at $480 in December. Although downloads were minimal, active users gradually increased, reaching 1.6K by the end of the quarter.
These insights, drawn from Sensor Tower data, highlight the dynamic trends of science games in France, providing a comprehensive overview of their performance during the last quarter of 2025. For more detailed analysis, visit Sensor Tower.