AI Insights · Timothy · January 2026
Top 5 Science Games in Germany: Q4 2025 Performance
Explore the performance trends of top science games in Germany during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the top science games on a unified platform in Germany showed varying trends in revenue, downloads, and active users. Here's a detailed look at their performance.
Cell to Singularity: Evolution from Computer Lunch saw a significant rise in weekly revenue, reaching approximately $7.4K by the end of December. Downloads exhibited a notable peak at 1.7K in late December, while weekly active users steadily increased from 7.7K to 12.3K over the quarter.
Plague Inc. by Ndemic Creations maintained a consistent revenue stream, peaking at $4.5K in December. Downloads fluctuated slightly with a high of 4.3K towards the end of December. Active users decreased initially but rebounded to 30.8K by the quarter's end.
Experiment - gut oder böse? from SponsorAds GmbH & Co.KG had a more stable revenue pattern, hovering around $850 in December. Downloads fluctuated modestly, reaching a high of 186 early in the quarter.
Patient Zero: Virus game by Brightika, Inc. experienced a rise in revenue towards the end of the quarter, peaking at $1.5K. Downloads showed a resurgence, climbing to 4.1K in the last week of December, with active users increasing to 9.9K.
Finally, Jetpack Joyride from Halfbrick Studios had a steady download rate, peaking at 2.5K in December. Despite a slight decline in active users from October to December, the game maintained a stable revenue, ending the quarter at $386.
These insights, based on data from Sensor Tower, provide a snapshot of the competitive landscape in the science games category. For more detailed analytics and trends, visit Sensor Tower's platform.