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AI Insights · Timothy · January 2026

Top 5 Science Games in Germany: Q4 2025 Performance

Explore the performance trends of top science games in Germany during Q4 2025, highlighting downloads, revenue, and active users.

Top 5 Science Games in Germany: Q4 2025 Performance

In the fourth quarter of 2025, the top science games on a unified platform in Germany showed varying trends in revenue, downloads, and active users. Here's a detailed look at their performance.

Cell to Singularity: Evolution from Computer Lunch saw a significant rise in weekly revenue, reaching approximately $7.4K by the end of December. Downloads exhibited a notable peak at 1.7K in late December, while weekly active users steadily increased from 7.7K to 12.3K over the quarter.

Plague Inc. by Ndemic Creations maintained a consistent revenue stream, peaking at $4.5K in December. Downloads fluctuated slightly with a high of 4.3K towards the end of December. Active users decreased initially but rebounded to 30.8K by the quarter's end.

Experiment - gut oder böse? from SponsorAds GmbH & Co.KG had a more stable revenue pattern, hovering around $850 in December. Downloads fluctuated modestly, reaching a high of 186 early in the quarter.

Patient Zero: Virus game by Brightika, Inc. experienced a rise in revenue towards the end of the quarter, peaking at $1.5K. Downloads showed a resurgence, climbing to 4.1K in the last week of December, with active users increasing to 9.9K.

Finally, Jetpack Joyride from Halfbrick Studios had a steady download rate, peaking at 2.5K in December. Despite a slight decline in active users from October to December, the game maintained a stable revenue, ending the quarter at $386.

These insights, based on data from Sensor Tower, provide a snapshot of the competitive landscape in the science games category. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026