AI Insights · Timothy · January 2026
Top 5 Science Games Performance in Colombia: Q4 2025
Explore the performance of the top science games in Colombia during Q4 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the fourth quarter of 2025, the top science games in Colombia showcased varying trends in downloads, revenue, and active user engagement. Here's a closer look at the performance of these games based on data from Sensor Tower.
Plague Inc. from Ndemic Creations exhibited a marked increase in weekly revenue, starting at around $120 and reaching $311 by the end of December. Downloads fluctuated, peaking at 2.4K in the week of December 22. The game maintained a strong user base, with active users rising from 6.6K to 9.4K over the quarter.
Cell to Singularity: Evolution by Computer Lunch saw a significant spike in revenue mid-quarter, reaching $147 in late November. Downloads saw a notable increase to 509 in mid-November, while active users grew from 1K to about 1.2K by the end of the year.
Jetpack Joyride from Halfbrick Studios experienced a steady rise in revenue, with a peak of $102 in the last week of December. Weekly downloads remained robust, averaging around 1.3K, and active users slightly decreased from 6.2K to 4.7K.
Homo Evolution by Azur Interactive Games Limited had a relatively stable revenue, with minor fluctuations and a peak at $27 in late October. Downloads decreased toward the end of the quarter from 238 to 7, and active users dropped from 413 to 191.
Patient Zero: Virus game by Brightika, Inc. showed varied performance, with revenue peaking at $36 in mid-October. Downloads were inconsistent, with a notable surge to 971 in early October. Active users fluctuated but ended the quarter at approximately 1.4K.
For more detailed insights and data, visit Sensor Tower.