AI Insights · Timothy · January 2026
Top Science Games Performance in Brazil Q4 2025
Explore the performance of the top science games in Brazil during Q4 2025, with insights into downloads, revenue, and active users.
The fourth quarter of 2025 saw intriguing trends among the top science games on a unified platform in Brazil. This analysis, sourced from Sensor Tower, highlights the performance of these popular apps.
Plague Inc. from Ndemic Creations experienced a notable climb in weekly revenue, starting at approximately $1K and peaking at $2.1K by the end of December. Downloads showed variability, peaking at over 11K in late December, while active users consistently increased, reaching over 40K in the final week.
Cell to Singularity: Evolution by Computer Lunch saw a gradual rise in weekly revenue, closing the quarter at almost $1.8K. The downloads spiked dramatically mid-quarter, exceeding 4K, and active users showed a strong upward trend, surpassing 85K at year-end.
Jetpack Joyride, developed by Halfbrick Studios, maintained modest revenue growth, finishing at roughly $205. Downloads remained stable, with a slight dip towards the end of the quarter, while active users exhibited a mild fluctuation, settling around 15K.
Patient Zero: Virus game from Brightika, Inc. initially showed a burst in downloads, reaching over 2.8K in early October. Active users peaked at about 4.5K mid-quarter, despite revenue remaining minimal throughout.
Homo Evolution by Azur Interactive Games Limited faced a challenging period with declining revenue, ending at just $7. Downloads stayed relatively steady, and active users saw gradual growth, closing the quarter at over 1.5K.
For more detailed insights and data, visit Sensor Tower's platform.