AI Insights · Timothy · December 2025
Top 5 Science Games on Unified Platform in Australia Q4 2025
Explore the performance trends of the top 5 science games in Australia during Q4 2025, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top science games in Australia on a unified platform showcased diverse performance trends. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active user dynamics for these popular apps.
Plague Inc. by Ndemic Creations saw a consistent rise in weekly revenue, peaking at around $2.5K at the end of December. Downloads also climbed, reaching 1.8K in the week of December 22. Active users fluctuated throughout the quarter, with a notable rise to over 4.4K in early December.
Cell to Singularity: Evolution from Computer Lunch experienced a significant boost in revenue, hitting approximately $2.6K in late December. While downloads remained relatively stable, active users increased steadily, surpassing 2K towards the end of the quarter.
Jetpack Joyride, developed by Halfbrick Studios, recorded a gradual increase in downloads, reaching nearly 1.9K in the last week of December. Revenue also saw an upward trend, ending the quarter at approximately $732. Active users remained robust, peaking at over 4K mid-quarter.
Patient Zero: Virus game by Brightika, Inc. showed a notable rise in revenue, culminating at $854 in the final week. Downloads varied throughout the quarter, with a resurgence to 1.3K by the end of December. Active users displayed a steady increase, reaching over 3.1K.
Finally, Upload Labs from EnigmaDev Studios saw a modest increase in revenue, hitting $277 mid-December. Downloads peaked at 484 in early December, while active user data remains unavailable.
For more detailed insights and trends, visit Sensor Tower's platform, which offers comprehensive analytics on app performance.