AI Insights · Timothy · January 2026
Top Sandbox Games Performance on Unified Platform in Norway Q4 2025
Explore the performance of the top sandbox games in Norway during Q4 2025, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, sandbox games in Norway showed varied performance across downloads, revenue, and active users on the unified platform, combining both iOS and Android data. This analysis is powered by Sensor Tower.
Roblox from Roblox Corporation displayed a dynamic trend in weekly revenue, starting strong at approximately $28.2K and experiencing fluctuations before peaking at $71K in the week of December 22. Downloads varied throughout the quarter, with a noticeable dip to about 3.9K in early December, rebounding to 6.5K by the end of the month. The game maintained a robust active user base, rising from 179K to over 206K by the quarter's end.
Melon Sandbox by playducky.com saw modest revenue, peaking at $523 in late December. Downloads peaked at 942 in October before stabilizing around the 400 mark by December. Active users remained steady, starting at 18.5K and closing at 20.3K.
Minecraft: Dream it, Build it! from Mojang showed consistent revenue, with a notable rise to $14.9K in late December. Downloads were relatively stable, hovering around 500 weekly. Active users showed a significant increase towards the end of the quarter, reaching 9.7K.
Block Craft 3D:Building Game by Wildlife Studios experienced low revenue, with a peak of $154 in October. Downloads varied, peaking at 593 in the week of December 22. Active users saw a gradual rise, ending the quarter at 2.5K.
Block Crazy Robo World Craft by Prokids Studio had no recorded revenue, but downloads peaked at 676 in November. Active users increased steadily, reaching 1.4K by early December.
For more detailed insights, visit Sensor Tower to explore these trends further.