AI Insights · Timothy · January 2026
Top 5 Sandbox Games Performance in the Middle East Q4 2025
Explore the trends in downloads, revenue, and active users for the top sandbox games in the Middle East during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the sandbox gaming category saw notable activity on a unified platform in the Middle East. Here's a detailed look at the performance trends for the top five sandbox games.
Roblox from Roblox Corporation witnessed a fluctuating revenue pattern, peaking at around $505K in early November and concluding the year with $490K. Weekly downloads surged significantly towards the quarter's end, reaching 373K. The game maintained a robust base of active users, increasing from 6.5M to just over 7M.
Minecraft: Dream it, Build it! by Mojang showed steady revenue growth, ending December with $34K. Downloads remained relatively stable, closing the quarter at 15.9K. Active users saw a slight decline, closing the quarter with approximately 191K.
Growtopia from Ubisoft had a varied revenue stream, reaching highs of $10K in late November. Downloads were consistent, hovering around the 400 mark weekly. Active users showed a gradual increase, closing at 752.
Rec Room: Play with Friends by Rec Room Inc experienced an increase in revenue at the end of December, reaching $4K. Downloads fluctuated, ending the quarter with 5.3K. Active users saw a dip early in the quarter but recovered to 19.5K by year-end.
Blockman GO from GVERSE INTERNATIONAL PTE. LTD. showed a revenue peak of $2.5K in the final week. Downloads peaked at 7K in the same period, and active users climbed to 35.8K by the end of December.
These insights are derived from Sensor Tower's comprehensive data, providing a detailed view of the sandbox gaming landscape in the Middle East. For more in-depth analysis and data, visit Sensor Tower.