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AI Insights · Timothy · January 2026

Top 5 Real-Time Strategy Apps in the UK: Q4 2025 Performance

Explore the Q4 2025 performance of the top real-time strategy apps in the UK, highlighting trends in downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps in the UK: Q4 2025 Performance

In the fourth quarter of 2025, the performance of the top five real-time strategy applications on a unified platform in the United Kingdom showcased diverse trends in downloads, revenue, and active users, according to Sensor Tower data.

Clash Royale from Supercell saw fluctuating weekly revenue, peaking at approximately $1.2M in early October and declining to around $416K by the end of December. Downloads started strong at 135K but decreased steadily, finishing the quarter at 34K. The app maintained a robust active user base, although it saw a decline from 2.4M to 1.9M.

Voodoo's Mob Control had consistent weekly revenue, reaching up to $25K in December. Weekly downloads peaked at 18K mid-quarter and ended at 19K, while active users experienced a dip early in the quarter but recovered to 82K by year-end.

Kingdom Clash:Medieval Defense by AI Games FZ experienced stable revenue, peaking at $29K in September and maintaining around $19K in December. Downloads fluctuated slightly, with a peak of 2.6K in November, and active users saw a mild increase, closing the quarter at 2.9K.

The Battle Cats from ponos corporation showed a varied revenue trend, with a peak of $27K in late December. Downloads remained steady, averaging around 2-3K weekly. Active users decreased significantly mid-quarter but recovered to 37K by the end of December.

We Are Warriors! by Lessmore UG saw a gradual increase in downloads, peaking at 9K in December. Revenue showed a slight upward trend, reaching $17K by the end of the quarter. Active users grew from 78K to 86K.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026