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AI Insights · Timothy · January 2026

Top 5 Real-Time Strategy Apps in Australia Q4 2025

Explore the performance of the top 5 real-time strategy apps in Australia during Q4 2025, with insights on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps in Australia Q4 2025

In the fourth quarter of 2025, the top real-time strategy apps in Australia showcased varied performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the dynamics within this competitive category.

Clash Royale from Supercell experienced fluctuations in weekly revenue, starting at approximately $396K and peaking at $732K in early October. Downloads began at 53.9K, gradually declining to 16.8K by the end of December. Active users saw a peak of 1.1M in mid-November, with a downward trend to 780K by the year's end.

The Battle Cats by ponos corporation reported steady revenue, averaging between $6.4K and $18.5K throughout the quarter. Downloads remained consistent, hovering around 1.6K weekly. Active users increased steadily, reaching over 15.5K by mid-December.

Voodoo's Mob Control saw a stable revenue trend, with figures ranging from $8.2K to $10.9K. Downloads spiked in December, rising from 2.9K to 6.8K. Active users showed significant growth, peaking at 19.8K in the final week.

Kingdom Clash: Medieval Defense from AI Games FZ had a notable revenue increase, reaching $14K by the end of December. Downloads were modest, with a peak of 777 in early December. Active users climbed to 801 by the quarter's close.

Tower War - Tactical Conquest by SayGames LTD showed steady revenue, peaking at $7K in late December. Downloads increased from 3.7K to 6.4K, while active users fluctuated, ending the quarter at 35.8K.

These insights provide a snapshot of the competitive landscape in the real-time strategy category in Australia, with more detailed analysis available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026