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AI Insights · Timothy · January 2026

Top 5 PVP Games in Italy: Q4 2025 Performance on Unified Platform

Explore the Q4 2025 performance of the top 5 PVP games in Italy, highlighting trends in downloads, revenue, and active users.

Top 5 PVP Games in Italy: Q4 2025 Performance on Unified Platform

In the fourth quarter of 2025, Roblox by Roblox Corporation saw fluctuations in its weekly revenue, starting at approximately $179K and peaking significantly at $622K in late December. Downloads decreased from around 49K at the beginning of the quarter to 26K mid-quarter, before rising to 59K by the end of December. Active users showed a consistent increase, growing from 3M to over 3.6M.

Clash Royale from Supercell experienced its highest weekly revenue at $685K in early December, with a notable rise from $313K at the quarter's start. However, downloads decreased steadily, beginning at 56K and dropping to around 21K. Active users also declined from over 3.1M to 2.6M by the year's end.

X-Clash: Survival Strategies by 9z Games saw a gradual increase in revenue, reaching $14K in late December from just $1.5K at the start. Downloads peaked at 95K in late October but fell to about 22K by the end of the year. Active users followed a similar trend, peaking at 125K and ending at 53K.

Imposter - Who is the Spy? by Cosmicode Lda showed a remarkable rise in revenue, ending the quarter at $3.1K from a low of $319. Downloads increased significantly, starting at 9K and rising to 69K. Active users surged from 14K at the quarter's start to 243K by the end.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a steady revenue, slightly increasing from $1.5K to $1.8K. Downloads saw a sharp rise towards the end of the quarter, reaching 36K. Active users also increased, growing from 153K to 307K over the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be accessed.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026