AI Insights · Timothy · January 2026
Top 5 PVP Games Performance in Estonia Q4 2025
Explore the performance trends of top PVP gaming apps in Estonia during Q4 2025, with insights from Sensor Tower's unified platform data.
In the fourth quarter of 2025, Estonia's PVP gaming scene on the unified platform showcased intriguing trends across the top applications. Here's a detailed look at the performance of each game, based on data from Sensor Tower.
Clash Royale from Supercell witnessed fluctuating weekly revenue, reaching a peak of approximately $9.5K in early October before settling around $3.2K by the end of December. Downloads started at 1.8K in early October and gradually decreased, ending the quarter at about 500.
Roblox demonstrated a steady decline in revenue from $8K to around $5.6K throughout the quarter. Downloads showed a slight increase towards the end, with a notable peak of 1.3K in late December.
X-Clash: Survival Strategies had modest revenue growth, peaking at $745 in late November. Downloads surged early in the quarter, reaching over 2.7K, but dropped significantly to around 566 by the end of December.
Ludo King experienced consistent download numbers, with a peak of about 1.1K in October before a decline to 338 in late December. Revenue data was not available for this period.
Paper.io 2 from Voodoo saw a steady increase in downloads, culminating in 1.3K by late December. Revenue showed a small uptick, with a peak of $127 in mid-December.
These insights provide a snapshot of the competitive PVP gaming market in Estonia during Q4 2025. For more detailed analytics and data, visit Sensor Tower.