AI Insights · Timothy · January 2026
Top 5 PVP Games Performance in Central America Q4 2025
Discover the performance trends of the top 5 PVP games on a unified platform in Central America during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the performance of the top 5 PVP games on a unified platform in Central America showcased varied trends in downloads, revenue, and active users.
Roblox from Roblox Corporation saw fluctuations in revenue, starting at approximately $1.3M and reaching a peak of $2.1M by mid-November, before stabilizing around $700K in December. Weekly downloads experienced a decline from about 520K to 320K, with a notable spike to 598K in late December. Active users hovered between 21M and 24M, showing a slight increase towards the end of the quarter.
Clash Royale by Supercell exhibited strong revenue growth, peaking at $1.4M in early December. Downloads began at 357K, gradually declining to 275K. Active users steadily increased, reaching over 10M by the end of the quarter.
Free Fire x JUJUTSU KAISEN from Garena International maintained a strong revenue presence, peaking at $2.6M in early December. Downloads fluctuated, with a high of 407K in late December. Active users slightly decreased from 13M to 10M before rising again to 12M.
Imposter - Who is the Spy? by Cosmicode Lda showed remarkable growth in revenue, starting from negligible figures and reaching over $30K by the end of December. Downloads and active users followed a similar upward trend, with downloads peaking at 585K and active users at 660K in late December.
Subway Surfers from Sybo Games experienced stable revenue, maintaining figures around $3K. Downloads started strong at 284K, dropping to 155K before rebounding slightly to 193K. Active users decreased from 5M to 3.4M by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.