AI Insights · Timothy · January 2026
Top 5 PVP Games on Unified Platform in Australia Q4 2025
Explore the performance of the top five PVP games in Australia during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
During the fourth quarter of 2025, the top PVP games in Australia showed varied performances across downloads, revenue, and active user metrics on a unified platform. Here's a detailed look at each game's performance based on data from Sensor Tower.
Clash Royale from Supercell saw fluctuations in its weekly revenue, starting at around $396K and peaking at $732K in early October. Downloads began at approximately 54K, gradually declining to 16.8K by the end of December. Active users hovered around 1M, with a slight decrease to 780K by quarter-end.
Roblox maintained a steady revenue stream, averaging around $325K weekly, with a peak of $352K in December. Downloads varied, reaching a high of 42K in late December. Active users remained strong, starting at 1.8M and ending the quarter at 1.4M.
Magic Tiles 3: Piano Game experienced steady growth in revenue, culminating in $6.3K in late December. Downloads rose significantly toward the quarter's end, from 24K to 27K. Active users followed a similar upward trend, finishing at 141K.
Kingshot showed impressive revenue growth, peaking at $611K in early December. Downloads started at 25K, decreased mid-quarter, then surged to 30K at the end. Active users increased from 117K to 168K over the quarter.
Last War:Survival demonstrated consistent revenue, reaching a high of $730K in late October. Downloads gradually increased from 9K to 40K by December's close. Active users saw a decline from 63K to 58K, with a slight recovery toward the end of the quarter.
For more detailed insights into these performances, visit Sensor Tower.