AI Insights · Timothy · January 2026
Performance of Top 5 PVP Games in the US: Q4 2025
Explore the Q4 2025 performance of the top 5 PVP games in the US on a unified platform, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top 5 PVP games in the United States demonstrated varied performance across downloads, revenue, and active users on a unified platform. Here's a closer look at each game's trends:
MONOPOLY GO! by Scopely, Inc. saw its weekly revenue fluctuate, peaking at around $21.5M in mid-October and ending the year at approximately $17.4M. Weekly downloads experienced an upward swing in December, reaching over 241K. Active users also showed strong growth, starting at 5.1M and peaking at 6.6M by late December.
Last War:Survival from FUNFLY PTE. LTD. maintained a consistent revenue stream, with a notable surge to $15.9M in late December. Downloads rose significantly, reaching a high of 371K mid-December. Active user numbers grew steadily, culminating at 1.7M by the end of the quarter.
Clash Royale by Supercell experienced a variable revenue pattern, with a high of $11M in early October and closing the quarter at $4.4M. Downloads declined over the quarter, from 659K to 226K, while active users decreased from 16.7M to 15.2M.
Kingshot, from Century Games Pte. Ltd., saw revenue peak at nearly $9.8M at year-end. Downloads were initially low but surged to 253K in the final week of December. Active users followed a similar trend, increasing to over 1M by the quarter's end.
Whiteout Survival, also from Century Games Pte. Ltd., showed a rising revenue trend, peaking at $8M in late December. Downloads increased steadily, reaching 354K, while active users climbed from 1M to nearly 1.5M by the end of December.
These insights are derived from Sensor Tower’s comprehensive data. For more detailed analytics, visit Sensor Tower.