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AI Insights · Timothy · January 2026

Top 5 Puzzle Games in Brazil: Q4 2025 Performance

Explore the trends in downloads, revenue, and active users for the top puzzle games in Brazil during Q4 2025 with insights from Sensor Tower.

Top 5 Puzzle Games in Brazil: Q4 2025 Performance

In the fourth quarter of 2025, the performance of the top puzzle and riddle games on a unified platform in Brazil showed varied trends across downloads, revenue, and active user metrics. Let's take a closer look at the top five apps in this category.

DOP 4: Draw One Part from SayGames Ltd experienced a noticeable rise in weekly revenue, starting at around $56 and peaking at $178 by the end of December. The app's weekly downloads began at approximately 29.9K, reaching over 100K by the end of the quarter, while active users grew consistently from 118.4K to 281.1K.

Brain Test: Tricky Puzzles by Unico Studio maintained a steady weekly revenue, with a peak of about $520 in December. The app's downloads fluctuated, peaking at 91.8K in early December. Active users increased significantly towards the end of the quarter, reaching over 409.6K.

Tricky Prank: Annoying Quest from HIGAME Studio saw no revenue during the quarter. However, the app's downloads showed a recovery trend, starting at 118.4K, dipping in October, and then rising to 81.2K by the end of December. Active users followed a similar pattern, increasing from 108K to 52.8K.

Brainy Prankster by TheSunStudio exhibited modest weekly revenue, peaking at $14 in late October. Downloads were highest in mid-October at 91.2K, but decreased significantly towards the end of the quarter. Active users saw a downward trend, starting from 176.1K and ending at 130.9K.

Finally, Thief Puzzle: to pass a level by TapNation had a relatively stable revenue, peaking at $42 in the last week of December. Downloads saw a surge in mid-November, reaching 86.4K, while active users increased from 62K to 131K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Brazil, providing a snapshot of consumer engagement and financial performance in the puzzle game sector. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026