AI Insights · Timothy · January 2026
Top Puzzle Games Performance in Australia Q4 2025
Explore the performance trends of the top puzzle games in Australia during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2025, the performance of the top puzzle games on a unified platform in Australia showcased intriguing trends. With data sourced from Sensor Tower, we delve into the weekly downloads, revenue, and active users of these popular puzzle games.
Brain Test: Tricky Puzzles by UNICO STUDIO experienced a notable rise in weekly revenue, culminating at approximately $717 in the last week of December. Downloads surged mid-quarter, peaking at 12.4K in the week of December 22. However, active users saw fluctuations, starting at 26.4K and soaring to 37.7K by the end of the quarter.
That’s My Seat – Logic Puzzle from ROOFTOP GAMES maintained a steady revenue stream, reaching around $3.5K in mid-December. Downloads increased significantly towards the end of the quarter, hitting 12.4K in the last week. Active users also grew, beginning at 22.2K and climbing to 26.3K by December 29.
Tricky Prank: Annoying Quest by Higame Global Limited showed a consistent download trend, with a slight dip towards the end of the quarter, ending at 6.9K. Active users started at 16.2K and slightly decreased to 12.7K by the final week.
Brain Puzzle: Tricky Quest from SmallStep Dev Team had a steady increase in active users, peaking at 38.9K in the last week of December. Downloads saw a modest rise, reaching 7.8K by the end of the quarter.
Lastly, Brain Puzzle 2: Logic Twist also by SmallStep Dev Team, witnessed a gradual increase in downloads, ending the quarter at 8.5K. Active users grew steadily, reaching 11.5K by December 29.
For more detailed insights and comprehensive data, visit Sensor Tower.