AI Insights · Timothy · January 2026
Top Puzzle Games Performance in South America Q4 2025
Explore the performance trends of the top puzzle games on a unified platform in South America during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, South America's puzzle game market on a unified platform saw varied performances from the top five applications. According to Sensor Tower, these games demonstrated interesting trends in weekly downloads, active users, and revenue.
Block Blast! by Hungry Studio experienced a remarkable surge in weekly downloads, starting from 807K at the beginning of October and peaking at roughly 2.3M by late December. This growth was mirrored in weekly active users, which rose from 8.5M to approximately 16.8M by the end of the quarter.
Word Search Explorer® from PlaySimple Games Pte Ltd showed a steady climb in weekly active users, reaching around 1.9M in mid-December. Downloads fluctuated, with a high of 391K in early November before settling at 243K by the end of December. Revenue remained modest yet stable, averaging around $300 per week.
Snake Puzzle: Slither to Eat! by Ha Dang Thanh saw a consistent increase in weekly revenue, reaching $547 in mid-December. Downloads decreased initially but rebounded in December, peaking at 230K. Active users fluctuated slightly, closing at 609K in the final week.
Block Crush! from Wonderful Studio recorded a significant rise in weekly downloads, escalating from 109K to over 527K by the end of December. Active users also rose steadily, culminating in 793K in the last week of the quarter.
Finally, Jigsolitaire by GAMINCAT, INC. saw a peak in downloads of 373K in late October, followed by a decline towards the year's end. Active users peaked at 585K in early November before stabilizing around 404K by December's close.
For more detailed insights and data, visit Sensor Tower's platform.