AI Insights · Timothy · January 2026
Top 5 Play-To-Earn Games in Oceania Q4 2025
Explore the performance of the leading Play-To-Earn games in Oceania during Q4 2025, highlighting downloads, revenue, and active user trends.
In the fourth quarter of 2025, the Play-To-Earn gaming sector in Oceania saw notable trends across the top five applications on a unified platform. According to Sensor Tower data, these games showed varying patterns in downloads, revenue, and active user engagement.
PokerStars: Texas Holdem Games from TSG Platforms Ireland Limited experienced a significant rise in weekly revenue, starting from approximately $1.2K and peaking at $5.3K by the end of December. Downloads remained relatively stable, fluctuating slightly between 113 and 197 weekly, while active users increased from around 477 to 502.
Play To Win: Real Money Games, published by Play To Win Games, showed a varied revenue pattern, beginning at $68 and reaching up to $163 mid-quarter. Weekly downloads hovered around the 400 mark, with a slight increase towards the end of the quarter. Active users showed a minor decline, starting at 530 and ending at 466.
Match to Win: Real Cash Prizes by Rewardify saw a surge in revenue in early December, reaching $159 before settling at $47 by the end of the quarter. Downloads decreased initially but rebounded to 456 by quarter-end. Active users decreased from 1.5K to 1.3K over the period.
Lucky Match - Real Money Games had fluctuating revenue, peaking at $90 in early November. Downloads showed a consistent pattern around the 200-400 range, while active users remained relatively stable, starting at 1.8K and ending at 1.8K.
Alice's Tile Story: Garden from SONIC NAIL noted minimal revenue activity, with a peak of $37 in early December. Active users started at 2.5K, seeing a minor increase to 2.6K by the quarter's end.
These insights provide a snapshot of the Play-To-Earn landscape in Oceania during Q4 2025. For more detailed analytics, visit Sensor Tower.