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AI Insights · Timothy · December 2025

Top 5 Play To Earn Games Performance in Belgium Q4 2025

Explore the performance trends of the top Play To Earn games in Belgium for Q4 2025, featuring insights on downloads, revenue, and user engagement.

Top 5 Play To Earn Games Performance in Belgium Q4 2025

In the fourth quarter of 2025, the Play To Earn games sector in Belgium displayed varied performance metrics across the top applications on the unified platform. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends.

Winerz started the quarter with modest weekly revenue, peaking at approximately $372 in early December. Weekly downloads saw a significant spike in the same week, reaching around 411, while active users experienced a gradual decline from 6.6K to 6.3K across the quarter.

Prizes by GAMEE: Play Games maintained a steady revenue stream, with a peak of $50 in late October. Downloads showed a downward trend mid-quarter, before recovering to 216 by the end of December. Active users fluctuated slightly, closing the quarter with 852.

Match To Win: Real Money Games experienced sporadic revenue, peaking at $15 in December. Downloads remained relatively stable, with a slight increase to 60 in late December. Active users reached a high of 94 mid-quarter, ending at 82.

Sphinx Trivia - Win Real Cash showed minimal revenue growth, peaking at $6 in December, with no significant changes in downloads or active users throughout the quarter.

Lucky Match: Win Real Money saw an initial revenue increase in early November, reaching $23, before tapering off. Download numbers fluctuated, peaking at 34 in November. Active users remained fairly consistent, closing the quarter at 70.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2025