AI Insights · Timothy · January 2026
Top Pirate Games Performance in Slovenia Q4 2025
Explore the performance trends of the top 5 pirate games on a unified platform in Slovenia during Q4 2025, including insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the pirate game genre saw varied performance across the top five applications in Slovenia, based on data from Sensor Tower. Here's a closer look at each game's performance.
Sea of Conquest: Pirate War from FunPlus International AG experienced fluctuations in its weekly revenue, peaking at around $627 in early October before declining and then rising again to approximately $445 in December. Downloads started at 307 in late September but dropped significantly to around 26 by the end of the quarter. Active users also saw a decline from 663 to 339, indicating a decrease in engagement over the period.
Bounty Bash showed an interesting revenue pattern, with a notable spike to $505 during the week of November 24. However, downloads remained low, with a slight increase to 15 by the end of December.
For Pirate Mercenary Squad, revenue was sporadic, with a peak of $299 in the week of December 22. Download numbers were minimal, with a few instances of activity early in the quarter.
Pirates of the Caribbean: ToW from JOYCITY Corp. saw a dip in revenue mid-quarter but rebounded to $80 by December 1. Downloads were inconsistent, while active users decreased steadily from 96 to 12 by the quarter's end.
Lastly, Pirate Kings™️ showed minimal revenue activity, with a peak of $63 in mid-December. The game did not report any downloads during the quarter.
For more detailed insights and analysis, Sensor Tower provides a comprehensive look at app performance metrics across various regions.