AI Insights · Timothy · January 2026
Panda Games Performance in Slovenia Q4 2025
Top Panda Games apps in Slovenia showed varied performance in Q4 2025, with notable trends in downloads and active users.
In the fourth quarter of 2025, the performance of Panda Games apps in Slovenia presented a diverse set of trends across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a detailed look at how these apps fared on a unified platform.
Baby Panda's School Bus saw a consistent weekly revenue of approximately $1, while its downloads peaked at 731 in early November before tapering off to 143 by the end of December. Active users initially increased to 884 in mid-November but gradually decreased to 266 by the end of the quarter.
Baby Panda's Supermarket maintained steady download numbers, with slight fluctuations, reaching a high of 293 in mid-October. Active user numbers followed a similar pattern, peaking at 444 in mid-October before settling at 297 by the quarter's end.
Baby Panda's Play Land experienced a peak in downloads at 391 in early November, after which numbers declined. Active users reached a high of 621 in early November, ending the quarter at 437.
Baby Panda's House Games recorded a steady weekly revenue of $1-$2. Downloads saw a mid-quarter peak at 204, with active users following a similar trend, reaching 208 in early November before decreasing to 86 by late December.
Lastly, Baby Panda's Town: Home had varied downloads, peaking at 179 at the quarter's start and dropping to 17 by the end. Active users began at 634 and decreased to 399 over the quarter.
For more detailed insights into these trends, you can visit Sensor Tower's platform for comprehensive analytics.