AI Insights · Timothy · January 2026
Top Panda Games on Unified Platform in Qatar: Q4 2025 Performance
Explore the performance of the top 5 Panda Games apps in Qatar during Q4 2025, with insights into downloads, revenue, and active user trends.
In the fourth quarter of 2025, the top Panda Games applications by BabyBus showed varied performance metrics on the unified platform in Qatar. Here's a detailed look at each app's quarterly trends.
Baby Panda's School Bus experienced fluctuating weekly downloads, peaking at 778 in late October and ending the year with 512. Active user numbers mirrored this pattern, beginning at 885 and rising to 1.1K by December. Revenue remained negligible throughout the quarter.
For Baby Panda's Play Land, downloads decreased steadily from 365 at the start to 214 by December's end. Active users, however, saw a spike in the final week, reaching 1.1K from a mid-quarter low of 821.
Baby Panda's Supermarket had a modest revenue peak of $22 early in the quarter, while downloads fluctuated, starting at 246 and ending at 168. Active users saw a slight increase towards the end, from 423 to 378.
Baby Panda's House Games maintained a consistent revenue of $1 per week. Downloads varied, with a notable increase to 250 in the last week. Active users also saw an upswing, ending at 535.
Lastly, Baby Panda World-Learning Game showed a strong revenue start at $141, tapering to $34 by year's end. Downloads varied, peaking at 203 in late October, while active users showed a slight increase from 834 to 624 over the quarter.
These insights, sourced from Sensor Tower, provide a snapshot of user engagement and monetization trends in Qatar's mobile gaming market. For more detailed analysis, visit Sensor Tower's platform.