AI Insights · Timothy · January 2026
Top 5 Otome Games on Unified Platform in Central America Q4 2025
Explore the performance trends of the top otome games in Central America during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the otome game category in Central America showcased intriguing trends across the unified platform, encompassing both iOS and Android. Here’s a closer look at how the top five games performed based on data from Sensor Tower.
Love and Deepspace from INFOLD PTE. LTD. experienced fluctuating revenue, peaking at approximately $58.9K in the final week of December. Weekly downloads saw an impressive surge, reaching around 15.9K in early December. Active users demonstrated a steady increase, closing the quarter with roughly 58.9K.
My Candy Love - Otome game by Beemoov showed a gradual increase in revenue, ending the quarter at about $1.3K. Downloads rose significantly towards the end of December, peaking at 1.1K. Active users also increased steadily, reaching approximately 5.2K by the quarter’s end.
My Candy Love NewGen Otome Sim, another title from Beemoov, had modest revenue growth, peaking at $755 in late December. Downloads remained low throughout the quarter, with a slight increase to 30 by late December. Weekly active users remained stable, closing the quarter at around 498.
What in Hell is Bad? : Origin from Prettybusy Co.,Ltd saw fluctuations in revenue, with a peak of $1K in mid-October. The game had minimal downloads during the quarter and no active user data was available.
Lastly, Tears of Themis by COGNOSPHERE PTE. LTD. showed a revenue peak of $804 in the last week of December. Downloads were minimal, with a slight increase to 12 at the end of December. Active users declined over the quarter, ending at 52.
For more detailed insights and data, visit Sensor Tower.