AI Insights · Timothy · December 2025
Top NFT Games Performance in Oceania Q4 2025
Explore the performance of the top NFT games in Oceania during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of NFT games on a unified platform in Oceania showcased interesting trends. Here's a closer look at how the top five games fared during this period according to data from Sensor Tower.
Highrise: Virtual Avatar Game from PocketzWorld Inc. saw its weekly revenue peak at around $9.1K in mid-October, with fluctuations throughout the quarter, ending at approximately $5.9K. Weekly downloads were highest at the beginning of October with 2.2K, before stabilizing between 120 and 782 downloads per week. Active users increased from 578 to 988 by the end of December.
Age of Apes by TAP4FUN (HONGKONG) LIMITED maintained a consistent revenue stream, peaking at $7.2K in early November and ending the quarter at $6.7K. Downloads exhibited an upward trend, starting at 1.2K and reaching 1.3K by late December. Initially, active users decreased, but they rebounded to 1.6K by the quarter's end.
IMVU: Fun 3D Avatar Chat Game experienced steady revenue, peaking at $5.6K in the final week. Downloads varied, with a significant increase of 1.1K in mid-December. Active users showed a notable rise, reaching 3.6K in mid-December before closing the quarter at 3K.
MIR4 from Wemade Co., Ltd. saw its revenue peak at $8.1K in late December, with active users slightly decreasing from 477 to 427 over the quarter.
Legend of YMIR, also by Wemade Co., Ltd., launched in late October with a revenue peak of $10.7K. Downloads initially spiked to over 1K but decreased significantly to single digits by the end of December.
For more detailed insights and data, visit Sensor Tower.